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Lessons Learned in Project Management You've managed projects, but they're never easy. They don't fit into the nice definitions found in project management books. Your schedules are generally off. There are always unkind surprises. Although you're not failing, you feel you could be more successful. There is a solution. Based on her many years of consulting with large and small software teams, Johanna Rothman coaches leaders to take a more pragmatic approach. Employ mini-projects and iterations to explore alternative technologies. Use incremental steps to finish features one at a time when you don't know how far along you are. Make sure stakeholders agree on what "done" really means. Learn how to escape the dreaded trap of "multi-tasking," a management style that drains energy from everyone whenever there is a task switch. One final secret every project manager must discover: There is no "one right way" to manage a project.
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Johanna Rothman, Rothman Consulting Group, Inc.
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Attacking Waste in Software: Three Practices We Must Embrace Now One of the seven principles of Lean Thinking is "eliminate waste." Eliminating waste means minimizing the cost of the resources we use to deliver software to our stakeholders. Jean Tabaka proposes three pivotal practices that we must embrace to aggressively attack waste in software delivery—Software as a Service (SaaS), Community, and Fast Feature Throughput. SaaS eliminates waste by deploying software-based services without the cost inherent in traditional software delivery—materials, shipping, time delay, and more. Community involves stakeholders working together to create products rather than competing among themselves for limited resources. Community eliminates waste by democratizing software development to obviate the need for multiple systems with the same functionality. Fast Feature Throughput refers to development methods that embrace change and quickly deliver value to customers.
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Jean Tabaka, Rally Software Development
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Agile and the Seven Deadly Sins of Project Management Agile approaches to software development promise many advantages: shorter schedules, more productive teams, products that better meet customer expectations, higher quality, and more. In this talk, Mike will explain how agile teams achieve these goals by avoiding the seven deadly sins of project management. Covered will be sins such as gluttony, sloth, lust, opaqueness, and more. Giving in to one of these temptations can result in a failed or cancelled project. Along the way you'll be introduced to key aspects of agile development and hear stories of agile success and failure.
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Mike Cohn, Mountain Goat Software
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Managing Contracts for Outsourced Testing In large outsourced projects, the contractual aspects of testing are often poorly defined even though testing may be half the overall project cost. Why is this? Test activities may be split between the development organization, customer, and test outsourcing partners. When things go wrong, the test process and the contractual obligations relating to testing will come under close scrutiny. Unfortunately, many projects get their contracts wrong with regard to testing. In Paul Gerrard's experience, few organizations’ contract and legal experts know how to structure a contractual testing schedule that is fair, unambiguous, explicit, and comprehensive. As testers, we may need to help our own “experts.” Paul describes the critical aspects of a contract that must be included to ensure supplier obligations for testing are documented and will be met.
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Paul Gerrard, Gerrard Consulting
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STAREAST 2008: The Hard Truth about Offshore Testing Test managers often choose solutions to problems without sufficient analysis, resulting in a cover-up of the symptom rather than a solution to the underlying problem. Later, the problem may surface again in a different disguise, and we may mishandle it again, just as we did initially. Alon Linetzki describes a simple process you can use to identify the root causes of problems and create an appropriate solution to eliminate them. Alon shows how he enhanced the classic root cause analysis method to create an approach to finding insidious problems in software and processes. His method includes ways to differentiate symptoms from problems, understand the connection between them, and determine the strength and direction of that connection. Alon illustrates this method with data from two testing projects and shares the lessons learned along the way.
- Simple, robust method for determining underlying problems
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Jim Olsen, Dell Inc
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Scrum: Roadmap for Implementation (Part 2) With quite a few successful agile implementations under his belt, Hubert Smits guides you through the steps for implementing Scrum in an organization. Scrum implementation grows from a single team working on a pilot project, to multiple development programs running in parallel-all with Scrum as the underlying methodology. Hubert explains how to train and motivate your pilot teams and replace your project requirements documents with a backlog. He outlines the roles of architect, business analyst, and tester in a Scrum-led project. Learn what happens when multiple teams have to work together and how dependencies between teams are discovered and managed. Find out how change management becomes an integral part of the project and discover new management tools that you can use in an agile project.
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Hubert Smits, Rally Software Development
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Climbing the Decision Tree: Reaching High Quality Team Decisions When teams "go agile," members of the whole team take on greater responsibility for thinking and deciding as a unit. Though individual team members may know how to make great individual decisions, few people bring the skills or perspective needed to make high quality decisions as a group. Teams need to plan for all elements of high quality team decisions, balancing technical quality, commitment to implementation, efficiency, and opportunities for team development. Rather than relying solely on a consensus model, an effective team will have a repertoire of decision-making methods and select the best approach for their decisions before they face each choice point. Diana Larsen introduces a decision tree model for teams and covers the what, who, when, where, why, and how of team decision-making.
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Diana Larsen, FutureWorks Consulting
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Scrum: An Introduction (Part 1) Scrum is the most popular agile project management method today. Hubert Smits illustrates the basics of this method based on his experiences in implementing Scrum in many organizations. He explains the concepts of Scrum to software developers, development managers, and CIOs who are adopting-or thinking about adopting-Scrum in their organizations. After discussing the position of Scrum within the agile world and comparing it to methods like Extreme Programming and Lean Software Development, Hubert takes you through the full Scrum methodology and explains the meanings and practical implementations of Product Backlog, Sprint Planning, Product Increments, and Retrospectives. Join Hubert for a highly interactive discussion of this important project
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Hubert Smits, Rally Software Development
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Using the Theory of Constraints to Coach Agile Teams Even as a large number of teams are adopting agile methods, some teams are finding this transition to be a big leap. Because each team is unique, they are not able to follow all of the practices "by the book." Each team must customize certain practices to best suit its needs and abilities. Naresh Jain shares his experiences guiding agile teams through this transition. He introduces a technique of coaching teams that employs Goldratt's Theory of Constraints to identify the bottlenecks and issues faced by the team during the agile adoption process. Naresh shows how more experienced agile teams can use the Theory of Constraints technique as a just-in-time practice to eliminate bottlenecks and deliver new knowledge and experience to the team.
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Naresh Jain, ThoughtWorks Technologies (India) Pvt. Ltd.
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Flow, Pull, Innovate: How Agile Teams Mature and Scale Jean Tabaka offers straightforward advice on how agile teams can mature and learn to scale up to larger and larger projects. The three steps of her approach emphasize a path based on principles of Lean Thinking--Flow, Pull, and Innovate. Flow is about creating smooth delivery of value. Pull is the way teams pull ready items for delivery, and the business pulls ready, tested, and valuable features into productive use. Innovate is about how the organization drives improvements rather than merely responding to issues. For each of the three steps, Jean outlines practices for growth and identifies pitfalls to avoid and roadblocks to navigate around. You can apply the disciplines discussed in this class to a single co-located team, a team of teams, or an entire organization eager to take advantage of both agile and lean approaches. Join Jean and learn to achieve the greatest innovations with a much lower risk of failure.
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Jean Tabaka, Rally Software Development
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