development

Interviews

The Evolution of the User Experience: An Interview with Genefa Murphy
Podcast

Creating a rich UX for mobile apps has gone from being a nice feature—to an absolute must. Genefa Murphy at HP discusses how agile development that incorporates collaboration between designers, developers, and testers goes a long way in building the apps that truly succeed in today's marketplace.

Noel Wurst's picture Noel Wurst
Maintaining the Programming Mob: An Interview with Woody Zuill
Video

"Fun" and "kindness" aren't the first things that come to mind when thinking of the mob, but in software development—they're mandatory. Woody Zuill discusses how mob programming takes a very agile and collaborative effort at delivering great software on time, and with the respect of everyone on board.

Noel Wurst's picture Noel Wurst
Identifying and Improving Bad User Stories

A written user story is a very short narrative—a sentence or two—describing some small piece of functionality that has business value. User stories are intended to foster collaboration and communication, but writing these short narratives poorly can negate agile’s flexibility. Charles Suscheck and Andrew Fuqua explain some common failure patterns that will help you focus on the right role, value, and business functionality when writing stories.

Collaborating with ALM and Agile: An Interview with Karthik Ravindran
Video

Karthik Ravindran, Microsoft Senior Director - Visual Studio Product Management, discusses the evolution of ALM and agile and how each can reach its full potential when they are working together in an organization.

Noel Wurst's picture Noel Wurst
Derk-Jan de Grood Kanban's Visual Efficiency: An Interview with Derk-Jan de Grood

Derk-Jan de Grood explains how those who have yet to embrace kanban can experience the efficiency and communication-building that the practice brings to development teams of all sizes. After defining what "efficiency" means to him, Derk-Jan explains why he's the fan of kanban that he is.

Noel Wurst's picture Noel Wurst
Taking a Holistic View of Collaboration: An Interview with Bob Hartman

Bob Hartman uses more than three decades of experience in software, working in nearly every position imaginable, to express the need for team members to value all coworkers equally. In this quick interview, Bob explains his "holistic" approach to accomplishing effective and enjoyable collaboration.

Noel Wurst's picture Noel Wurst
Estimating in Software Development: No Silver Bullets Allowed
Slideshow

What do poker, Greek oracles, an Italian mathematician from the Middle Ages, and the path of hurricanes have in common? Given the title of this presentation, chances are it has something to do with estimation, and you'll have to attend this session to get the full connection. Kent McDonald explores the challenges and realities of trying to estimate software-related knowledge work-analysis, testing, development, and the entire project effort. A major challenge is that there are no guaranteed ways to arrive at perfectly accurate estimates, which not surprisingly is why they are called estimates. Kent introduces and gives you a chance to practice quick and practical estimating techniques that will work in different situations-guesstimating, break it down and add it up, and planning poker.

Kent McDonald, Knowledge Bridge Partners
Massive Continuous Integration and Light-speed Iterations
Slideshow

Continuous integration (CI) has become a buzzword, with most engineering organizations claiming they've adopted the practice. However, the sad truth is that unreliable tests, long feedback loops, and poor configuration management block their efforts and minimize CI's potential benefits. Jesse Dowdle shares how AtTask radically redesigned its engineering pipeline and, through massive CI scaling, drove three days of testing to just minutes. Learn the pros and cons of different CI systems and how to integrate them with the cloud. Watch a live demo of AtTask's internal test and CI systems, which they’ve designed to make "Every commit a potential release candidate"-meaning that every commit is an iteration. Arm yourself with the talking points to sell massive CI to executives.

Jesse Dowdle, AtTask, Inc.
Creating Great User Experiences: Tips and Techniques
Slideshow

Many software people look at creating great user experiences as a black art, something to guess at and hope for the best. It doesn't have to be that way! Jennifer Fraser explores the key ingredients for great user experience (UX) designs and shares the techniques she employs early-and often-during development. Find out how Jennifer fosters communications with users and devs, and works pro-actively to ensure true collaboration among UX designers and the rest of the team. Whether your team employs a formal agile methodology or not, Jennifer asserts that you need an iterative and incremental approach for creating great UX experiences. She shares her toolkit of communication techniques-blue-sky brainstorming sessions, structured conversation, and more-to use with different personality types and describes which types may approach decisions objectively versus empathetically.

Jennifer Fraser, Macadamian
Back to the Basics: Principles for Constructing Quality Software
Slideshow

Using an analogy to the building codes followed by architects and contractors in the construction of buildings, Rick Spiewak explores the fundamental principles for developing and delivering high quality, mission-critical systems. Just as buildings are constructed using different materials and techniques, we use a variety of languages, methodologies, and tools to develop software. Although there is no formal "building code" for software, software projects should consider-and judiciously apply-the recognized "best" practices of static analysis, automated unit testing, code re-use, and peer reviews. Rick takes you on a deep dive into each of these techniques where you'll learn about their advantages, disadvantages, costs, challenges, and more.

Rick Spiewak, The MITRE Corporation

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