People & Teams
Better Software Magazine Articles
Season Cycle Moving Round and Round A letter from the Better Software magazine editor. |
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It's All a Matter of Perspective Everyone has a unique perspective on problems at work. Help your problems make it to the top of the queue by expressing them in terms of business value. |
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The Four Horsemen of the Testing Apocalypse Much like the biblical horsemen of Pestilence, War, Famine, and Death, the "Four Horsemen of the Testing Apocalypse" ride into our lives and work bearing great challenges. If the software of tomorrow is to be better than the software of today, we must face these foes directly. |
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Don’t Bury the Survivors: The Value of Clear Communication Whether you’re discussing software defects with your test team, analyzing requirements with your BA, or programming in your favorite new language, communication is essential. Lanette Creamer has some tips to help you communicate clearly with any audience. |
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Where Are the Interns? The demand for software engineers is outpacing the supply from colleges and technical schools. Learn how to attract new talent through internships. |
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Context Is King A letter from the Better Software magazine editor. |
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Effective Risk Management: An Interview with Payson Hall We recently sat down with Payson Hall ahead of his upcoming 2012 Better Software Conference East presentation titled "Twelve Risks to Enterprise Software Projects - And What to Do about Them" in order to learn more about his experise in the field of risk management. |
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Surprise! Making the Most Out of Your Most Surprising Moments Lee Copeland explains that surprise is often an indicator that discovery, learning, or even delight may be just around the corner. The surprise itself can be amusing, enlightening, befuddling, disconcerting, or frightening, but surprise should not be the end of the experience; it should be the beginning. Analyze the surprise to learn why you didn't see it coming and what you gain from that. |
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Making Beautiful Music—The Art of Small Teams In a jazz combo, each member of the team has a specialty. As the members play individually, they create a tapestry of music that becomes much greater than the sum of the individual contributions. A small development team also works best this way. |
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Game On! A letter from the Better Software magazine editor. |
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